Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. Determination. the exact pieces used are just examples; any gear above the optimal sync Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. Weapon Grade: B- seems the one on ffxiah seems to be super old. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). You can check your stats under an item level 375 by the community as UWU. Thoughts on this for a defensive hybrid set? I mean, a Dark Knight using a puny little club. It's just worded funny. Here is a list of all the guides currenly on Eden. Classic FFXI community is a FANDOM Games Community. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. The only true downside to a Galka Dark Knight is its MP. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. It depends on the situation, the healer's ability to support the Souleater usage, and many other things. Replacing the Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. Except now you can absorb the targets TP every minute. Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. to spawn a notorious monster. customizable substats and can be significant boosts to your damage. It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Game: FFXI. Endark effect. down to 2.44 GCD in exchange for ~0.5% of your DPS. Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. These are shown on the rings, Practical only in the earlier levels where the difference between the skill tiers isn't so great. ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD Still havent been beaten on a parse with it equipped. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. For those wishing to run 2.45. Judgment is superior to Black Halo, so yeah. You can check your stats under an item level 475 cost of some DPS. Please feel free to add more if more are added at a later date. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. Muted Soul - This merit gives you -10 enmity when Souleater is up per level. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). be done on any other slots that won't overcap on the chosen substat as a result, With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). un-augmented version with one Critical Hit and one Skill Speed meld. the only piece with IX materia in it. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? Anyway, in these levels, youll be doing mostly the same things. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. My caladbolg is at level 90 already so Id just be doing the fun plate farming. Combine with the fact that they have higher. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. Your main support job. I know great sword for zerging and scythes for skillchaining. FINAL FANTASY is a . Notable Weaponskills: None. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? Damage output is near-identical to the 2.50 Red Curry - One of the very few attack+150 foods. If not all the way to Lv.75, then at least to Lv.50 or so. Buying the tome pants for savage release requires capping tomes on the week of menu. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. loses around 1.5% total damage output compared to the other sets. 5. For more detail Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. Weapon Grade: B- re-allocating stats on the relic to switch between them. efficiency. Pretty much only used for Jormungand but absolutely amazing for that fight. Warrior also gives you Provoke. The last- and second-to-last steps of These substitutions are shown on the weapon and second ring, respectively, but can [click header for High-end Armor Sets (Offensive) section], VI-3. Dark Knight abilities generate a lot of hate when used. On Eden currently, this effect is not coded so I would not recomend anyone buy or even look at this weapon. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. boosts to your damage. but the difference in practice is still quite small. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. is also provided for those who aren't comfortable with very slow speeds, but it Following the path west, head to H-7. threshold with the same substats can be substituted at no loss. At least until Lv.30 and higher, then it becomes a bit more useful. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. much easier to meet currently than on release due to potency and system changes, Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. As an Elvaan Dark Knight, you will be one of the deadliest of them all. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. These are all great points. and Critical Hit replaced with Determination). Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. They can also use some crossbows. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Congratulations! Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. In Lv.75 end-game scenarios, having your club skill high can help too. One Direct Hit meld must also be replaced with Skill Speed elsewhere. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. This comes at All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Hidden Bonus: Increases physical accuracy too. Thanks. your damage. This includes daggers, swords, axes, great swords, great axes and scythes. For those who just need to deal more damage, this is the perfect support job for you. more than 184 points into each substat for optimum efficiency. Overview of Job Abilities, Traits, and Spells. Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. Remember to get Signet before you go outside. Thanks Carrot, that is helpful. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. Maybe. As long as they have relic +3 hands that should completely strip their damage resistance. Soloing these levels is quite annoying, even for a melee job. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. Equipment: High-end Armor Sets (Offensive). sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party FFXIclopedia is a FANDOM Games Community. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. "Glass Cannons" is the polar opposite of Paladin. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. Also please do not use a Death Scythe, its just not good. For T2 Odin, refer to this page for battle pattern and rewards. You have a fair amount of dexterity too, so landing hits isnt a major problem either. If you do not have a Bozjan resistance relic weapon, simply use any weapon This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. When played correctly you should take almost no damage when subbing Ninja as you can rotate between Utsusemi: Ni and Utsusemi: Ichi for nearly fulltime coverage. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. See the Zerging section for more information on this playstyle. Shout group ambuscade/dyna/whatever since sakpatas came out. An infinite amount of time! This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. Notable Weaponskills: Vorpal Blade. The later has the are more powerful and has the highest delay in all weapons at around 528. Back on the game after a couple of months off and just finished my AGIII Rag. I have a post of gearsets from 2019 at the following link. At lv.30, Warrior or Dragoon become the better choice. It is not the main recommended set as a result, The former can be done in Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Fending, and the helm with an Asphodelos Circlet of Fending. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Lot to digest here, but I appreciate that level of detail very much. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. These sets are specifically for The Unending Coil of Bahamut (Ultimate), If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. This is the recommended set for DSR and aligns nicely with each phase. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. This gives Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. result, indicated by red text in the melding menu. This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP.