So, Im playing a match as Stalin, and I have 5 million deployed men. Get the first mechanized tech to get a flat hardness buff on your motorized. 3) the Union is probably the most fun country to play, sure. What do you recommend by the bunkers lvl 5 max with anti air and radar? Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. War Economy16. The tanks don't fight. Build civs until 1939 then build mils. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Therefore, lets proceed into the guide. Support companies should be engineer, AA, arty. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. Tried yesterday with bunkers lvl 5 and they breached it in a few months. HOI4 Soviet Union Guide time. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. maybe CAS/air superiority issues? 4. Here is my post, can u please help ? Reddit and its partners use cookies and similar technologies to provide you with a better experience. First off, some rules and things you need to know about the meta for the USSR right now: It is pretty much common knowledge now that Collectivist Propaganda is the only reasonable tree you should go down. I even racked up the army buffs, my supply is good, and Im using the big guns. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. These are like the 5/2/2, but for multiplayer. With Mobile Warfare you should keep him. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! gotta contest air, but admittedly soviets this time around is pretty miserable. Your email address will not be published. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Ok, lets look at the Focus Tree. Please see the. I can't even contain Germany anymore, not even with forts. This is a min-maxing guide as well as a strategy guide for the Soviet Union. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Firstly, how many divisions have you got? Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. I build almost every time to lvl 10 and always a lose! You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Support Companies: If armor matters then limit these as much as possible. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. I prefer using artillery, but rockets can be used. Valve Corporation. Hope this was helpful, as always! Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Winter is a game changer. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. This item has been removed from the community because it violates Steam Community & Content Guidelines. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. You want to keep Kalinin and you absolutely dont need Khrushcev. Support artilleries don't hurt, if you went SF. Hey thanks , mostly approximately 140 160 divisions. Support Companies: Same as all the other tanks. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. You should wait with that focus until. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. 2019-09-04, 6:22 pm. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Create an account to follow your favorite communities and start taking part in conversations. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Every focus Ive completed in this screenshot is needed and justified. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. JetBooking for Elementor | Comprehensive Guide. Have 7/2 infantry template with engineers, had air superiority while they broke through too! Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. The peaceful route has been removed, so you must fight a revolutionary war to win. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. So first. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." He must go (this choice is the easiest as Khrushchev is pretty irrelevant). The New Soviet Woman4. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . As stated previously in the guide, you should place a lot of emphasis on civilian factories. Interesting. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Awesome guide! For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. So whats the best way to go about it? Hi you seem a pro in Soviet Union. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. (same as infantry but no reckon but maintenance). I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Then add 2 points reliability and save XP for tanks. Secure the Administration11. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. The reason is obviously the massive production boost in the form of stability and the 10% Construction. Please leave a like and subscribe if you enjoy this video. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. ago. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. This is so youre not totally unprepared when the Axis invaded you in 1941. For a love of Blitzkrieg. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! The first option is easy. Do I need to mass upgrade my railways and build depots too? First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. As a Russian player, I am very pleased to have such a successful game for the USSR. And I personally try to keep speed above 5.5. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It is rich in both natural and human resources and has decent technology. How many Hoi players can say the same? This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. The complaint is mostly that AI Soviet cannot hold AI Germany. The independence of Estonia lasted for about 20 years. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Anything player controled is easy. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Shock Troopers. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. But that doesn't mean medium tank Soviets isn't viable. Oh yes, how could I forget? After a lot of shenanigans, we got all of this and now was time, to fuck the . Hi, thank you for the comment. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. You need to send in the tanks whenever you see red bubbles. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. All rights reserved. I really want to play this game well yet I cannot find a way. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. But generally you'll want to do guns over anything else. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Free trade and tank designer will help. Support Companies: Same as an infantry TD. And welcome to a new Hearts of Iron 4 Dev Diary! Please write your division build / setup for this tutorial. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. and our Additionally, a 20 width variant is viable since it is a defensive unit. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? The rest pretty much comes down to your abilities and micro/using hotkeys. Clicking on the branches leads to the appropriate section. However mechanized does have a lot of defense, which is useful if you really want these to hold. This item will only be visible in searches to you, your friends, and admins. Didn't consider it, didn't know air is now this important. Changing the templates a little bit. 120 divisions of 20 width infantry with artillery, AA and engineers. Variants: Here's the real meat of this post. Hi, sorry for the late reply. Ill keep you posted on the guides progress. Hm, that seems like a good idea. Gun most important upgrade on tanks, then reliability. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. Logistics are also useful in marines. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. Then you quadrupled down and decided to waste time building nukes. starts? Then you tripled down on this and built forts and state AA, a complete waste of construction time. And do you recommend the rockets in the sovjet union? It's really good. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Please leave a like and subscribe if you enjoy this video. YOU ARE A MAGNIFICENT SOVIET ONION! HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. National Anthem of USSRWatch this video on YouTube Ah, the Soviet Onion. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. So, what are you waiting for? This is a min-maxing guide as well as a strategy guide for the Soviet Union. Then research heavy 2 with bonus. First off is the question of motorized, mechanized, or amtracs. WWII needs a rework and an expansion on historical. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. 10 Powerful Hearts of Iron 4 Infantry Templates. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. Soviet national focus tree. Menu. Always check the Allies for licenses like for CAS or AA-guns! Start a game as the Soviet Union. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Modding guide for the new decisions & missions system in patch 1.5. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. This guide can be helpful for beginners and experts alike! Next up, you have to figure out what ratio to use. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4.
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